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After overseeing thousands of layoffs and numerous studio closures, Embracer CEO Lars Wingefors is stepping down

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Lars Wingefors, the Embracer Group CEO who oversaw thousands of job cuts and a significant number of studio closures following a turbulent few years for the company, has announced he’s stepping down from his role. He’s not, however, parting ways with Embracer, and will instead become its executive chair of the board.


“While the road has not always been straight, I am incredibly proud of the achievements made possible by our talented teams, which have created some incredible experiences for gamers,” Wingefors said in a statement announcing his change of role. “This new phase allows me to focus on strategic initiatives, M&A, and capital allocation, ensuring Embracer’s continued growth and success. I am more convinced than ever that the best is still ahead of us.”


With Wingefors’ focus shifting elsewhere, Phil Rogers will step into the vacated CEO role from 1st August. Rogers is currently deputy CEO of Embracer and CEO of Crystal Dynamics – Eidos.


Wingefors’ time as CEO has been turbulent to say the least. He oversaw a rapid period of expansion at Embracer, with the company embarking on a massive acquisition spree, snapping up the likes of Gearbox, Saber Interactive, Crystal Dynamics, and more – including the €2.75bn purchase of board game publisher Asmodee – over a number of years. However, the unsustainability of that expansion became clear after a $2bn deal with the Saudi government-funded Savvy Games Group collapsed dramatically in 2023.


Following the deal’s collapse, Wingefors announced a “comprehensive restructuring program” that ultimately resulted in thousands of employees losing their jobs, while a substantial number of studios were either divested or outright closed. Saints Row developer Volition was closed in August 2023, for instance, while the revived Free Radical Design, which was working on a new TimeSplitters project, was shut down just a few months later. Later, Gearbox was sold to Take-Two Interactive, while Saber Interactive went its own separate way. Further layoffs, at the likes of Eidos-Montréal and Crystal Dynamics, have been announced since then.


Wingefors later admitted there was a “long list” of things he’d do differently, but that it was “easy to look back in hindsight”.

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