Mario Kart World has received another update, which along with some general fixes also makes changes to courses selected in Random during an online VS Race.
While the update notes for Ver. 1.1.2, as it is known, simply state the Mario Kart World team has “adjusted courses selected in ‘Random’ when selecting next course in a wireless ‘VS Race'”, there is more to it than it may first appear.
Prior to this update going live, if a player selected Randon during course selection while racing online, it would always result in a more traditional three lap race, rather than Mario Kart World’s community dubbed “intermission tracks”. These are the tracks that essentially run in one long and almost linear layout, and connect Mario Kart World’s, well, world.
Now, however, these intermission tracks have been added to the online Random fray, which means playing Mario Kart World in a more ‘traditional’ way with consistent three-lapped courses is not guaranteed.
Some online are rather unhappy with this development. “Nintendo has basically stepped in and said ‘no, you’re supposed to play this way’,” reads one comment on ResetEra. “They saw players clamoring for a more traditional online mode and did… the exact opposite of what they wanted.”
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“There’s gotta be a classic mode coming. They have to understand WHY everyone is choosing random right? …..right?” another comment on reddit adds.
“Nintendo has ‘KILLED’ Online Versus in Mario Kart World,” also reads a post on X.
so you just cant avoid intermission online now 🙃 and what’s worse is that they choose from the 3 tracks already available. this is so annoying i might not even play online anymore
byu/cucumberboba inmariokart
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You can check out the full Mario Kart World update notes, as shared by Nintendo, below:
General
- Adjusted courses selected in “Random” when selecting next course in a wireless “VS Race.”
Fixed Issues
- Made readjustments to fix an issue where rate fluctuations were sometimes displayed incorrectly in “Online Play” and “Knockout Tour.”
- Fixed an issue where you sometimes can’t recover quickly after falling off the course in “Dino Dino Jungle”.
- Fixed an issue where you continually hit the wall near the finish line of “Boo Cinema” when transformed into Bullet Bill.
If you are still on the fence about giving Mario Kart World a spin, be sure to check out Eurogamer’s review, where our Tom said how the game “offers neat twists on the classic Mario Kart formula”, calling it all “entertaining, snackable, fun”.
Or, if you are already familiar with the bones of Mario Kart World, but need a little hand to get a bit more out of it (like unlocking that infamous Mirror Mode, for example), you can check out our guides. Here is one on the Dash Food locations in Mario Kart World to get you started.