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Treyarch says it uses AI “not to replace, but streamline” human-created art

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Treyarch is using AI to “streamline” human-created art, “not replace” it.

That’s according to associate creative director Miles Lesile, who told IGN that while the team does use AI, it’s utilized “as tools to help the team.”

“We live in a world now, where there are AI tools,” Leslie said. “I think our official statement we said last year, around Black Ops 6, is that everything that goes into the game is touched by the team a hundred percent. We have generative AI tools to help us, but none of that goes in-game.

“And then you’re going to say, ‘Yeah, but it has.’ I’ll say it has by accident. And that was never the intention,” Leslie added. “We’ve come out and been very clear that we use these as tools to help the team, but they do not replace any of the fantastic team members we have that are doing the final touches and building that content to put it in the game.

“So everything you play: human-created and touched. AI tools in the world we live in: it’s how do we streamline it? That’s really the goal. Not replace, but streamline.”

Activision Blizzard reportedly approved the use of generative AI tools including Midjourney and Stable Diffusion for producing concept art and marketing materials back in July 2024.

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